Книга Build Your Own 2D Game Engine and Create Great Web Games. 2nd Ed. Kelvin Sung, Jebediah Pavleas (english)

Книга Build Your Own 2D Game Engine and Create Great Web Games. 2nd Ed. Kelvin Sung, Jebediah Pavleas (english)

Ціна: 1900 грн.

Автор: Kelvin Sung, Jebediah Pavleas
Видавництво: Apress
Мова: Англійська
Рік видання: 2022
Формат: 254 х 178 х 39 мм
Кількість сторінок: 741

В наявності

Артикул: 9781484273760 Категорії: , Product ID: 59408

Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly.

Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch. In this edition, all the code is based on updated versions of JavaScript with HTML5 and WebGL2: you will analyze the source code needed to create a game engine that is suitable for implementing typical casual 2D videogames. You will also learn about physics and particle system. The discussion of physics component includes rotations and popular physical materials such as wood, mud, and ice. The discussion of particle component has popular presets such as fire, smoke, and dust.

By the end of the book, you will understand the core concepts and implementation details of a typical 2D game engine, learn insights into how these concepts affect game design and game play, and have access to a versatile 2D game engine that they can expand upon or utilize to build their own 2D games from scratch with HTML5, JavaScript, and WebGL2.

You will:

Understand essential concepts for building 2D games
Grasp the basic architecture of 2D game engines
Understand illumination models in 2D games
Learn basic physics used in 2D games
Find out how these core concepts affect game design and game play
Learn to design and develop 2D interactive games

Вага 1.43 kg
Розміри 254 × 178 × 39 mm
Автор

Jebediah Pavleas, Kelvin Sung

Видавництво

Apress

Мова

Англійська

Рік видання

2022

Кількість сторінок

741

Ілюстрації

Чорно-білі

Формат

254 х 178 х 39 мм

Папір

офсетний

ISBN

9781484273760

Штрихкод

9781484273760

Палітурка

м'яка